Gamification for Teaching Programming

· 1 min read
projects

A funded research project at the Universidad Autónoma de Bucaramanga (UNAB) that developed a methodology to foster learning of computer programming through gamification, together with a mobile application to help students and teachers follow the state of their learning.

The project informed a pedagogical diagnosis and restructuring of the computer programming courses in the Systems Engineering programme.

René Lobo
Authors
Professor and Researcher
I am a professor and researcher at Universidad Distrital Francisco José de Caldas in Bogotá, Colombia, where I work at the intersection of Artificial Intelligence, programming education and learning analytics. I received my PhD in Information and Communication Technologies from Universitat Pompeu Fabra (UPF) in 2023.