Gamification for Teaching Programming
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1 min read
A funded research project at the Universidad Autónoma de Bucaramanga (UNAB) that developed a methodology to foster learning of computer programming through gamification, together with a mobile application to help students and teachers follow the state of their learning.
The project informed a pedagogical diagnosis and restructuring of the computer programming courses in the Systems Engineering programme.

Authors
Professor and Researcher
I am a professor and researcher at Universidad Distrital Francisco José de
Caldas in Bogotá, Colombia, where I work at the intersection of Artificial
Intelligence, programming education and learning analytics. I received my
PhD in Information and Communication Technologies from Universitat Pompeu
Fabra (UPF) in 2023.